Monday, April 21, 2014

Greetings from the other side of the world!



TJ here to quickly say that I am in good health and have been kept very busy! I have travelled the Atlantic, passed the Stait of Gibraltar, took a pilgramage to Jerusalem, took part in some exercises, passed through the Suez, more exercises .... long story short I have a few minutes in one of the richest cities in the Middle East to say hello to you all.

I hope I find our readers in good health and in good company. I don't know much about what has been going on in the world of 40k, but I have seen some great stuff in the few minutes I have been on line in terms of artwork and conversions!

If I find time, I will schedule a couple of post where I point out something cool, but I can't promise much. Fore now, the other authors here have done a great job of dropping and providing good content.

Until next time, stay healthy and stay motivated - in all things!

PS - the photo above was taken by one of my Marines and I think it really sums up what my organization does out here!

Wednesday, March 19, 2014

Cleansing the palate -- with Nurgle?!


Hey everyone, KrautScientist here. Today, I'd like to talk about a problem we all know. I'd also like to tell you my personal solution to this problem and take the opportunity to show off some models. So what is this about? Step this way to find out!

Tuesday, March 11, 2014

Warzone Primer Series: War Without End!

This is the first post in a series about Warzone Resurrection. In this post I am giving you an overview of the world of Mutant Chronicles. Mutant Chronicles and it's tabletop wargame Warzone first hit the gaming scene in the mid 1990's, it was the first ever competitor for Warhammer 40k. Unfortunately due to poor investment decisions got folded away with the company by the end of the 90's. There were a few failed attempts to bring the IP back. Now Prodos Games has relaunched the game as Warzone Resurrection, with  brand new miniatures line and rules system, it should be hitting retail shelves in sometime in April.

The Solar System is a battlefield. From Mars' red deserts to the steaming jungles of Venus, conflict rages. From the huge caverns of the Mercurian underworlds to the cold hells of the Asteroid Belt, battle lines are drawn. The great megacorporations make war on each other. The fanatic soldiers of the Brotherhood clash with the undead warriors of the Dark Legion, who, in the names of their demonic masters, seek to conquer all who live. There is no peace. There are only small gaps between wars, when the combatants seek to rebuild their strength before another cataclysmic clash with their eternal enemies.

The Megacorporations

Where once there were nations, now there are only corporations. They rule the inhabited worlds. Everything is driven by their relentless quest for dominance and profit. The megacorporations are gigantic entities, fiscal titans who bestride the worlds of humanity, bending everything from foodstuffs to firearms. Their workforces are numbered in the billions. Their wealth is beyond counting. Their conflicts shake the tortured planets with their violence.

To be an employee of a corporation is to be part of a way of life and to commit yourself body and soul to a cause. Every moment of every day, the citizens and workers are bombarded by the propaganda of their employers. They are told that only their corporation is right, that only their way of life is good.

The citizens of democratic Capitol know that they are free and that all others seek to destroy their freedom. Capitol's huge armies are commited to defending that freedom.

The subjects of Bauhaus' Four Elector Dukes know that they are surrounded by enemies who covet their wealth and their technical superiority. The generals of Bauhaus' military orders work hard to ensure that their wealth is preserved.

Those who serve Mishima's Lord Heirs know that only they understand the true meaning of honor and that the universe is full of those who seek to take advantage of the strife in their ancient dominions. The Samurai stand ready to give their lives in defense of those lands.

The clansfolk of Imperial are just as certain that only the strong survive, and by their conquests, they prove their strength.

The enigmatic employees of Cybertronic know that they are the focus of universal hate and that all seek their destruction. To succeed, their enemies must overcome their cybernetically enhanced defenders.

So conflicts are bred. So wars are born. In a time of economic catastrophe and scarce resources, these beliefs are enough to drive millions to war.

The Brotherhood

Rising above the wars of the corporations are the members of the Brotherhood, the spiritual guardians of humanity. At the head of the Brotherhood stands the Cardinal, the most powerful man in history, a being of enormous spiritual, moral and temporal power. He is served by countless billions. Missionaries spread his word, Inquisitors hunt down his heretical enemies. Seers wield the strange mystical powers of the Art in his name. Countless soldier-fanatics are ready to die at his command.

Faith in the Cardinal is the last remaining glue that binds humanity together. People of nearly every corporation (with the notable exception of Cybertronic) attend sermons in the towering Cathedrals on the walls of which the eternal truths of the Chronicles are inscribed. Citizens of every corporation heed his message of hope and redemption. They all need something to believe in, for the times are dark.

The Dark Legion

Those who serve the Dark Apostles are the eternal enemies of all humanity. The numberless hordes of the Dark Legion raise their gigantic Citadels on all the worlds of humanity. Undead warriors swarm against the armies of humanity and force even the fallen to serve them. Countless Heretics infest every corner of human society and spread their message of corruption and rebellion, fostering wars between megacorporations, spreading distrust and hatred among humanity.

They serve Ilian, the Schemer, Mistress of the awesome mystical power of the Dark Symmetry. They revere Algeroth, Apostle of War, Master of the Dark Technology. They heed the lies of Semai, Apostle of Spite, who turns sibling against sibling. They dance to the insane tune of Muawijhe, Lord of Madness. They revel in the abominable foulness of Demnogonis, Apostle of Corruption. These mighty beings serve a greater master, the ultimate source of all evil, the Dark Soul.

The Apostles are not only the enemies of humanity, but of each other. Their minions often skirmish in battles for leadership and dominion. Thus are even more battles fought. Thus is yet more blood spilled.

The Cartel

In the face of unrelenting attacks from the Dark Legion, even the megacorporations have declared an uneasy and sporadic truce. So mighty are the servants of the Dark Apostles that they have forced the corporations to band together to oppose them. Thus was formed the Cartel, a cooperative organization which acts in the name of all the megacoprorations, seeking to maintain a fragile peace and coordinate operations against the Dark Legion. The greatest servants of the Cartel are the legendary Doomtroopers, recruited from the finest warriors of all the corporations, trained to a peak of perfection inconceivable to lesser mortals.

So far, the Cartel's success has been mixed. It has managed some triumphs against the Dark Legion, but has completely failed to keep the peace among the megacorporations. Indeed, it is more a vehicle for negotiating temporary cessations in hostilities than a true representative of human unity. Still, in offers the only fragile hope that a united humanity can stand against the darkness.

The Warzones

On all the inhabited worlds of the Solar System, there are warzones - huge areas of conflict where the megacorporations and the Dark Legion clash.

On Mercury, fiefworld of ancient and honorable Mishima, hundreds of small guerrilla wars are fought between the representatives of the megacorporations as they seek control of the huge, underworld caverns and the incredible mineral wealth these contain.

In the jungles of Venus, human armies besiege the towering Citadels that rise above the primordial jungle while the megacorporations make war against each other for possession of the riches of the Graveton Archipelago.

Amid the ruins of southern Mars, the soldiers of all the great powers fight for what remains of the most fertile region in the system, even though the canals are dry and the great desert once more encroaches.

Amid the tiny worldlets of the asteroid belt, fierce battles are fought between Imperial and the Dark Legion. These conflicts are all the more savage because of the restricted areas they are fought in.

On no world is there peace, nor is there any prospect of it. This is an age of war, in which humanity fights for survival and only the cunning and the mighty can hope to triumph. This is an age in which sharp reflexes and good weapons make the difference between life and death.

I'd like to give a shout out and thanks to my buddy Neuicon for saving me from having to type this all out from the books. Check out his Mutant Chronicles blog, Tales from the Warzone.

Next time I will talk about the basic game mechanics of Warzone Resurrection.

Until next time, keep your powder dry and lead flying!

Monday, February 17, 2014

It Came From the Forums: The amazing models of Jeff Vader


 

Hey everyone, KrautScientist here, with a look at some amazing models and the highly talented artist behind it all: Today, I would like to talk about the marvelous menagerie of Jeff Vader.


Sunday, February 9, 2014

TJ - Over and Out - Just for Now!


TJ here to let you know that if you are reading this, I had to leave early and that I am already gone on a deployment that will take up most of my year scheduled posts are awesome!). I didn't get to finish a couple of projects I had talked about here (and at least one behind the scenes, sorry DG). That's the way the cookie crumbles though and I am perfectly fine with it. I have been in the military for years now and wouldn't trade it for anything else. That being said, I leave the blog in the hands of the team. I know they will do a great job with the time they have in their busy lives.

That being said, I will have fairly regular access to facebook and if you want to discuss things or reach me, please head over to the Dark Future Games facebook group and ask to join, I will add you there. That is also going to be the best way to share rumors with me, projects you are working on ect. Also, since my other authors and I are all pretty busy people, we are also willing to use this time to reach out to authors out there who would like a chance to write at DFG. Those interested, hit us up on the DFG facebook group, shoot a message to the group and we will get back to you as soon as possible. We are open to hobby writers (as if you couldn't tell), but also gaming writers and we are looking to expand on what we talk about here to Skirmish Games, 40k Alternatives (basically miniature games period) and if you have a voice and are a decent writer, we are willing to give you a shot.

Enough of that though, the last thing I want to say is that DFG is not going away and I am already planning some new stuff for the blog when I return. I am looking forward to the time off and the fresh ideas it will bring when I come back home. I have always enjoyed writing here because we have some of the most positive, thoughtful and talented audiences in the tabletop miniature blogosphere and I have always appreciated it. Thank you to all those who have been with us over the years as authors, outriders, readers, friends, drinking buddies, fans ect. You have made this blog what it is today.

Anyway, I will be checking in on the FB group, so stay in touch. Now, I believe I have some oceans to cross! Have Fun!

Wednesday, February 5, 2014

Terrain in Skirmish Gaming



What makes skirmish games different from other miniature tabletop games is the way your models interact with the terrain on the tabletop. Experienced skirmish gamers know that terrain is an extremely important part of having a successful game. It is important to have multiple levels of terrain and having places to hide are both very important; it also adds a very realistic feeling.

Battlesystems starship or military complex table

Your strategy should evolve from the terrain present in your game. Having multiple levels of terrain makes the game interesting and adds to your strategy. There is nothing more realistic and evocative than placing a sniper on the highest point on the board with a good viewpoint of the tabletop. Plus from this vantage point he may be able to ignore some terrain since at this elevation the terrain may be too low to affect the snipers shots as you are looking at your target from above. 

City fight table from the Grunts website

My general rule of thumb when setting up a skirmish gaming table it to make sure that at least 60% of the surface area is covered in terrain of some sort! With this terrain density you can get a really great tactically deep game.

Infinity demo table

No matter in what kind of terrain your game is taking place on you should always have plenty of cover. If you are playing on ruined city streets you should be able to gain cover peeking around corners or hiding behind piles of rubble. Realistically you want to have protection for incoming fire. It is almost always better to get your models into cover suffering any movement penalties than to stay out in the open to move at your full move rate. In my opinion it is better to play smart using every ounce of cover to your advantage than to rush in and get your units killed.

Another fantastic thing about skirmish gaming terrain is that if you are a clever modeler you can have close quarters firefights within buildings. Fighting room by room is a fantastically tense and fun thing to do in skirmish gaming. It can be done with battle level games but is not very practical to do well above the skirmish level.

Until next time, keep your powder dry and lead flying!

Tuesday, February 4, 2014

Maulerfiend Conversion Finished and Painted: The Mammoth Walks Among Us!!


TJ here with another conversion for my army - this one has been caled the Mammoth for some time (though it really has no mammoth like qualities, but I digress ... This is one of the last conversions I will be able to paint before I leave for 8+ months ... actually, it may be the last! Let's take a walk around the model and look to the future possibilities for the army of the Apocalypse!