You all know I have been touting the foot guard list with a TON of heavy weapons teams filled with copious amounts of lascannons. Those lists are great, and powerful and definitely get the job done! (Getting me tied for 3rd in a tourney not so long ago in which I made a few REALLY bad play mistakes against one of my most dreaded foes Daemons!)
However talking with everyone, people seemed to be quite down on vehicles, so it made me think about my old, Leman Russ heavy lists I used to run, and while I think the old list is not exactly what I need with the new rules, I think it had some very well rounded ideas that could still work in this edition. Here is the list I took last night and though it definitely needs some tweaking, it won me the game against Tau and who better to test a vehicle list against?
HQ - Primaris Psyker
HQ - Primaris Psyker
Troop 1 - Vet Squad, 3xMelta, Demolitions, Chimera
Troop 2 - Vet Squad, 3xPlasma, Grenadiers, Chimera
Troop 3 - Vet Squad, 3xFlamers, Chimera
Troop 4 - Vet Squad, 3xFlamers, Harker
Fast 1 - 3xScout Sent.
Fast 2 - 3xScount Sent, 2xAutocannon
Fast 3 - 2xVendetta
Heavy 1 - Leman Russ Demolisher, Lascannon front
Heavy 2 - Leman Russ Demolisher, Lascannon front
Heavy 3 - Leman Russ Executioner, Lascannon Front
I know it seems odd to have the vendettas in a squad, but it actually worked out kind of well, especially with putting both flamer vet squads in for transport and using them to lay down the pain turn three.
Did I lose a lot of vehicles? Sure I lost 2 of my three Chimeras, one full squad of the scout sentinels, and one Leman Russ Demolisher, and one Vendetta. However that did not matter, there was just too many hull points, too many bodies and it was too fast moving for my opponent to handle. I was about to outflank and out maneuver him with the outflanking Scout Sents, and the Vendettas with squads in them.
Vehicles are indefinably worth it. You are going to lose them, true, but kill points do not factor into most matches these days with the new missions. If most tournaments follow that kind of ideal, I think we will see more vehicles creeping back into play, especially vehicles with 12 or greater armor (sorry Razorback Spam lists, Heavy Bolter spam from Wolves and Guard players, plus the amount of Necron STR 7 weaponry still mean you are out of luck).
What about you guys? Are you finding vehicles making their way back into your list after ditching them with the start of this edition due to the fear of hull points? Or do you still think they stink?
Once again, if you readers have anything you would like me to cover in a post (I recommend Imperial Guard questions but hell I will give any subject a shot as long as it pertains to wargaming) shoot me an email at email@example.com
Until next time, burn some heretics, kill some mutants, and do it always.....
FOR THE EMPEROR!