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Our turn saw a lot of movement from Obvious's little emo kids as they zipped around delivering Dark Lance shots inot everything and pushing wyches into assault range. I brought my princes up behind a line of Plague Marines who hopped out of their rhinos and dumped a TON of fire into the command squad, killing few, but enought to make a difference. Obvious move Wyches in and assaulted Khan's squad and moved 2 Talos into position to ensure a second wave of attacks would now come from a wall of Monstrous Creatures.
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They countered with some Ork countercharges across the board. They did not get any bikers in but another dread showed up to toast a ton of Plaguers, also dumping in two HK missiles and a shot from his Multi-melta, all resulting in 2 dead plague marines.
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To make a long story short, a combined counter assault from 2 talos and a Nurgle Warptime prince pushed through the initial assault and inot the lootaz, running them out. By the end of turn three, my rhinos had managed to get all three Plague squads into the enemy deployment zone along with some of obvious's DE. The combined forces of the Scars and Orks would have been unable to reach our zone and stay there let alone hold it. There was also nothing left in their army by then that could scrape the plaguers and DE out of their zone. In the end, the game was a ton of fun as the crap talking and beers went around the table.
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The state of the game in the end of turn two: From here, you can see where the tide would turn.
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I forgot to mention that we used 5th edition rules, but used a 4th edition mission called recon, where you must get scoring units into the enemy deployment zone.
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