tag:blogger.com,1999:blog-4101762574768178801.post4097745068335049661..comments2024-03-26T02:32:50.095-04:00Comments on Dark Future Games: Tyranid Tactica: The Beginning - Synergy!TJ Atwellhttp://www.blogger.com/profile/01304177224607153451noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4101762574768178801.post-70657960152731492902010-08-31T18:44:42.423-04:002010-08-31T18:44:42.423-04:00one thing that I have told myself and something th...one thing that I have told myself and something that I haven't seen, is that the new codex forces a player to play the "whole" game.<br />For Tyranids, you don't start playing when you're first turn comes around. You start playing when you set down the first piece of terrain. Much more in this codex relies on how the battle field looks that you really need to back your game up a few steps. Where do I put the area terrain for my yrmgral stealers? How will I place it to maximize my lurkers? Imagine my jaw dropping when I realized I didn't declare any area terrain when the stealers came out of hibernation. This concept maybe an unthought of reason for all the bad press.<br />Believe me its more than just synergy.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4101762574768178801.post-49095857888193077832010-08-28T00:02:16.781-04:002010-08-28T00:02:16.781-04:00Yeah, I was just looking on Heresy for lists that ...Yeah, I was just looking on Heresy for lists that exemplified the synergy and deployment stategy and multi-tool list building that goes into a modern Nid army and each time I saw somebody post something like that, the resident "Experts" ganged up and beat them down in favor of walking lists that just feel very 4th edition Nids and not like the new dex ...TJ Atwellhttps://www.blogger.com/profile/01304177224607153451noreply@blogger.comtag:blogger.com,1999:blog-4101762574768178801.post-47512603477848001652010-08-27T22:34:39.139-04:002010-08-27T22:34:39.139-04:00Nicely written sir. I agree the high degree of sm...Nicely written sir. I agree the high degree of smack talk for nids, among other codex's, is due to the "marine" style of play. people expect to just rush in and hit things and really just do not play on strengths. Tactics are ignored so they move on to the next army. its really sad actually. Bonus for those trying to get cheap armies on ebay thoughSeerKarandrashttps://www.blogger.com/profile/05864552771430102654noreply@blogger.com